Personal Projects

All the personal and community projects I have worked upon. (Source code for any reference is available on request)

Parallax Engine

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Parallax project is an attempt to to developed a fully featured 3D game engine.
Various amateurs and professional (programmers and artists), mostly from India, collaborate on this community project online.

Project Details

XNA Framework Project

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The project involved a demo, Duck Saviour to develop an extended on XNA. It was written with a view to support "Game Object Component System" and separate designer and developer coupling.

Project Details

Sense Of Wonder Night, Tokyo Game Show

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The SENSE OF WONDER NIGHT (SOWN) is an event to to motivate game developers by providing them with an opportunity to present their ideas and prototypes. Pitched an original design prototype for SOWN 2009.

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Category

Testimonials

"Vaibhav has demonstrated the ability to articulate information and ideas in both the verbal and written forms. With the help of his team, he developed incredible games and technologies and never missed a deadline."

-Chris Whaley,
President, RZ2 Games,
(Game Industry Veteran. Has produced over 50 game titles including NFL Game Dev Franchise.)