Vaibhav Panchal
Professional details, career path and latest events
About Vaibhav.
Vaibhav is an experienced developer of AAA titles, next-gen / first mover design prototypes, Indie and Serious games.
He started at RZ2 games in 2006, where he worked on EA, SCEA, THQ game projects. He moved to Apra Infotech, Delhi in 2008 as Senior Game Programmer and visited client and partner`s site in US in the role of key person to help develop core gaming technology and design for a series of serious educational games based on proprietary in-house concepts. His projects over the years has involved work on various industry benchmark technologies including on Unreal , Torque, BigWorld, Vicious, Unity, UDK game engines and on Nintendo and iPhone SDKs. Vaibhav has a postgraduation degree in Master of Computer Application and holds a PG Diploma in Game Programming from ICAT, Chennai, India` leading gaming institute.
Fave Games and Why.
Legacy Of Kain (Defiance)
Outstanding story, Unique Powers,Thrilling Voice over and Vampires! :)
NFS (Most Wanted)
Amazing Multiplayer Experience, Perfectly Tuned up mechanics
Populous
Shamans, Humourous and addictive units(shamans)
Gears Of War (I and II)
Outstanding shooting mechanics, Intelligent and realistic AI
Fable II
Storyboard leading to emotional involvement (I never cried in any other game in my life. I did in this one when I lost my dog).
News & Events
10th - May - 2010
Completed the initial draft for
a new game design for UDK targated for PC audience as a free game.
10th - April - 2010
Return from Los Angeles to India after successful completion of simulation prototype.
6th - 7th November - 2009
Attended India's first Game Developer Conference in Hyderabad. Met pioneer businessmen.
16th - August - 2009
Original game play Idea designed and submitted for SOWN (Sense Of Wonder Night), Tokyo, Japan.

