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 VAIBHAV PANCHAL
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 email:      vaibhav_at_vaibhavpanchal_dot_com
 website:    www.vaibhavpanchal.com

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 SYNOPSIS
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 - Nearly 4 years of game industry experience including
   on-site work in Los Angeles, California and a multi-
   cultural game development company in India whose client
   included EA, SCEA and THQ.

 - Multiple genre shipped titles.

 - Specialized education in game programming (#1 rank).

 - Multiple prototypes for large publishers like EA, THQ
   for console platforms (Nintendo DS, Play station 2).

 - Lecture and project assistance for a newly introduced
   game development credit based subject at
   Goa University, India

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 TECHNICAL SKILLS
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 Languages
  - Expert C++
  - Objective C
  - C# (Mono and .Net)
  - Python
  - LUA
  - Unreal Script (UDK)
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 Engines
  - Unity3D
  - Unreal 2.5
  - UDK
  - Torque Engine
  - Vicious Engine
  - Big World Engine
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 Middleware / Frameworks
  - XNA
  - iPhone SDK
  - Scaleform

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 EXPERIENCE
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 Apra Infotech (Alelo's Indian Arm)
 Sr. Game Programmer
 Nov 2008  Till Date
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 RZ2 Games Pvt. Ltd
 Game Programmer
 Aug 2006  Oct 2008

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 COMPLETE GAME PROJECTS / SHIPPED TITLES
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 Archie Riverdale Run
 Torque Engine
 http:/www.rz2games.com/#archie
 http:/www.fxlabs.com/Archies-Riverdale-Run-Showreel.html
 - Crowd Simulation
 - Procedural Animation
 - AI Behavior
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 ISLET
 Unity3D
 http:/www.alelo.com/movie_tlt-6min.html
 - Speech Recognition System Integration
 - Eavesdropping
 - A* Path finding
 - Minimap
 - Camera System, Client Server support
 - Arabic text rendering support
 - Multiplayer conversation System Quest Design
 - Mini Game (Virtua Cop Clone)
 - Inventory System
 - Dialog System
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 Tactical French
 Unreal 2.5, Flex
 http:/www.alelo.com/language_culture.html
 - Content pipeline
 - Scene generation pipeline
 - Gameplay Script
 - Dialog System
 - Port unreal character animation to flex movie clip
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 Desktop Wars (SOE)
 In House Engine
 - Collision Detection (coldet library)
 - Character behavior Combat system
 - Weapon system
 - Client Server framework Tiny XML integration
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 Pesoguin Jump
 iPhone SDK
 http://itunes.apple.com/in/app/pesoguinjump/id351040536?mt=8
 - Conceptualization
 - Programming
 - Design
 - Production and Planning

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 PROTOTYPES
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 Unannounced Project (EA)
 Homebrew and Nintendo DS Development Kit
 http:/www.rz2games.com/#games-console
 - Art Pipeline for skeletal animation Emulator: Open-GL
   System call route
 - Dynamic environment
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 Freefall (THQ)
 Torque Engine
 http:/www.rz2games.com/#freefall
 - Project Lead
 - Engine customization ( sport genre ): Character Behavior
 - Control Mechanics AI  Non Player Character behavior
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 Bobble Head (THQ)
 Vicious Engine
 http:/www.rz2games.com/#bobble
 - AI: American football rule binding Level Design
 - Sound Integration
 - UI Design AI: co-op team and opposition
   strategy behavior
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 Super Spy Online (Unfinished Game)
 Bigworld Engine
 http:/www.rz2games.com/#sso
 - Bigworld engine
 - Scaleform Integration
 - C++ and Script Binding (Python)
 - Debugging and bug fixes

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 OPEN SOURCE COMMUNITY PROJECTS
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 Parallax Engine
 Custom Engine
 http:/www.parallaxengine.wetpaint.com
 - Math Library API
 - HTML Logger
 - Debugging
 - Profiling system

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 PERSONAL PROJECTS
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 Data Driven Component Based Object System
 XNA framework
 - Brute force Terrain
 - Pluggable Skybox component
 - Performance Profiler
 - Component XNA animation integration
   Framework extension: XML binding for gameplay
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 UDK
 UDK March Beta
 - Level Design (Editor)
 - Game Mod (in progress)

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 Education
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 Masters of Computer Application,
 New Delhi, India
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 PG Diploma in Game Programming,
 ICAT, Chennai, India
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 Bachelor of Computer Application,
 New Delhi, India
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 International English Language Testing System (IELTS),
 British Council, New Delhi, India

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 REFERENCES (CONTACT DETAILS AVAILABLE ON REQUEST)
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 Chris Whaley
 President
 RZ2 Games
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 Apoorav Gupta
 Technical Director
 Apra Infotech

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 PORTFOLIO
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 Available on Request

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 PERSONAL DETAILS
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 Date of Birth: 18th December 1982
 Languages: English and Hindi
 Nationality: Indian
 Visa Status: 10 years Business Visa for The U.S.A